This room appears to be some sort of museum display. Engravings on the wall describe all manner of ancient battle. Nearest the door are a desk and a chair with a vase and a flower sitting on top. Hanging from a hook on the wall next to that is an expensive-looking cloak on it. The veneer of civilization disappears near the far end of the room, however, where a mossy growth creates a sort of wilderness display. Near the far wall is a small stuffed rabbit looking at you through glassy eyes while perched atop an old tree stump.
If this was a standard room in a typical dungeon adventure, the first question the adventurers would be asking themselves is, “Where’s the trap? What’s going to kill me when I step into this room?”
This is the Room of Death. The answer is: everything.
Continue reading “The Room of Death”









