5 Ways the Tomb of Horrors will Kill Your PC

Originally published on Sidekickcast.com September 23, 2015

Ah, Tomb of Horrors – one of the few classic D&D adventures that none of my players ever want me to run. Published in 1978 for the first edition Advanced Dungeons & Dragons game, this was a tournament module designed to be played at conventions where they could chew up multiple groups and spit them out.

Somewhere along the way, folks decided to play the Tomb at their home games, where there are only a handful of players…and unless they have a perfect combination of callousness, paranoia, and sheer craziness, they’re all going to die.

So let’s hit the spoiler alerts now: here are just a few of the grisly ways that the Tomb of Horrors will totally kill your PCs.

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3 Great Novels that Helped Shape Conquest of Greystone Valley

The original Greystone Valley drew inspiration from a wide range of fantasy classics, including The Book of Three, Alice’s Adventures in Wonderland, and The Lion, the Witch, and the Wardrobe. As we start to make the transition toward the upcoming sequel, Conquest of Greystone Valley, those influences remain in place. However, there are also a few new additions to the roster of inspirational reading. Here are three books that greatly influenced the direction of the sequel.

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What Made the Baldur’s Gate Novels the Worst D&D Books of All Time?

After enjoying popularity in the late 80s and early 90s, Dungeons & Dragons video games had largely gone extinct as the 21st century approached…until a little game called Baldur’s Gate revitalized the genre. The Black Isle/Bioware collaboration became a runaway hit that led to an even bigger sequel a couple years later. With something so popular, and with D&D making a lot of its brand money on its novel lines, a novelization was inevitable.

Wizards of the Coast tapped Philip Athans, their senior managing editor, to write the novel. Athans had spent a long time editing other Forgotten Realms novels and was one of the employees who had stayed with the D&D brand through its transition from TSR to Wizards of the Coast. Sadly, what he wrote turned out…bad. Almost unspeakably bad. Years later, the Baldur’s Gate novel would become a punchline until it was finally written out of official continuity with the approach of D&D 5th edition.

But the failure of Baldur’s Gate as a novel wasn’t just a matter of Athans whiffing on a video game adaptation. There were many factors behind the scenes that doomed this novelization and left Athans holding the bag.

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Greystone Valley: One Year Later

Warning: Spoilers for the ending of Greystone Valley follow.

Taking a deep breath, Sarah finally turned back toward the door. “Goodbye, Kay.”

“See you later, Sarah.”

She touched the door again, and the image of her bedroom lit up in her brain. Then she threw open the portal and stepped through. Everything seemed foggy for a moment as she slid between the two worlds. She heard a voice in her ear – the old man who had been watching her from somewhere inside Castle Greystone.

“This isn’t an adventure that you get right the first time,” he whispered. “You’ve gained much experience, but there’s still more to learn. You’ll find your way back here, and you’ll change this world again.”
Then the voice disappeared. So did everything else.

Heroes always leave a mark on the world, big or small. Sarah’s trip through Greystone Valley may have been a brief one, but many of those whom she met were changed remarkably. One year after Sarah left the valley to go home, here are some of the marks she left behind.

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Conversations with My 18-Year-Old Self

Originally published on BabyCenter.com June 13, 2014

I often have imaginary conversations with my 18-year-old self. The 18-year-old version of me is a kid who is stuck in the worst year of his life, suffering through an abusive relationship, and in a spiral of depression that he is not getting any help for.

He’s also a smartass who thinks he knows everything there is to know about life.

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Shadowslayers: The World of Blackwood

The empire of Blackwood existed for almost 1,000 years before Derrezen the Dragon-God broke free from his eternal prison. Although the realm has held Derrezen’s attacks off for the last twenty years, each battle leaves Blackwood weaker while the Dragon-God only gets stronger. To finally defeat Derrezen, the people of Blackwood may need to look to their past.

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Greystone Valley: The Great City

Listen for the clock chimes in the Great City…When the clock strikes midnight, count the bells and make a wish. If the chime rings thirteen times instead of twelve, your wish will come true.

Most of the communities in Greystone Valley are small towns and villages where those trapped in the valley along with a scattering of natives farm out a living. The Great City is an exception to that rule, with a bustling population and a number of tall buildings. It stands in the center of the valley and seems quite out of place with the otherwise pastoral landscape.

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Meddling Heroes: The Last Titan

The elevator reaches the bottom subbasement. General Lucas punches in another code to open the doors, followed by a voice prompt.

“Lucas, Robert B,” he says in a slow, clear voice. “Authorization 051962 Green.”

The door sticks a little bit, but slides open to allow us access. The long, sterile corridor features M-16s mounted near the ceiling on automated turrets, all leading up to a single locked door. Lucas leaves the elevator. I don’t.

“Are you coming or not, Miss Corson?” he asks.

“Unless those guns are programmed to shoot lawyers, I think I can find my way to the end of the hallway.” I gesture for him to return to the elevator. “I need privacy with my client. I don’t need you.”

He frowns deeply, but marches back into the lift. I step out as he steps in, and he salutes me sloppily as we pass.

“The room has security cameras, but the audio recorders will be left off as per court order,” he tells me as I walk toward the door. “We wouldn’t want anybody eavesdropping on your conversation with your pet monster, would we?”

I don’t give him the dignity of a backwards glance. “That will be all, General.”

Lucas punches a button in the elevator. The steel doors shut with a clang, leaving me alone and ready for my meeting.

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Greystone Valley: Meeting Keeley

“Ladies and gentlemen,” he began. His voice came out as a squeak, so he cleared his throat and started over again. “Ladies and gentlemen,” he repeated, louder this time, “I am sorry to say that we have a slight problem with today’s performance. As it happens, Dramadia the dragon has…well, she’s escaped into the mountains.”

An angry murmur ran through the crowd. Sarah’s own face fell in dismay. Dax, however, didn’t look surprised at all. If anything, his nod of understanding meant that things now made a little more sense to him.

“Please, please, please,” said Noron the beast tamer, patting the air in front of him in a desperate attempt to calm everybody down. “We know the show must go on, so we have found a suitable replacement. She isn’t quite the same as the great black-scaled dragon, but she is a dragon nonetheless. And it’s without any further ado that I present to you all, Keeley, the dragon of the Northwood Caves!”

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Reality Check: A Tale from the Night Shift

My novel Reality Check has a publication date of 2008, but it began on the back of a receipt tape eight years earlier.

I worked the night shift at a small-town convenience store. That meant I spent about one hour of my eight-hour shift cleaning, two more dealing with the bar crowd, and most of the remaining five alone as the night stretched on. My home life at the time was a nightmare, and I didn’t get a chance to do any writing there. But I did have rolls and rolls of blank receipt tape at work.

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