Originally published in Knights of the Dinner Table #146
The quest was a simple low-level affair: men in a small lumber town were disappearing into the forest. All the PCs had to do was find out what was going on and put a stop to it.
The culprit was a lonely dryad that had been luring men into the forest and charming them to keep her company. I had planned the session out as a diplomatic session, since I figured the PCs weren’t going to outright slaughter an apparently innocent dryad. This was going to be the session that taught the adventurers that not every problem needs to be solved with swordplay. A nice thought on my part, but not a plan that would endure the night.






