I’ve long maintained that role-playing games are a good educational tool. At times, I’ve had the opportunity to put that theory to the test. These opportunities included a chance to run a summer school workshop where students participated in RPG sessions using the rules from the Pathfinder Beginner Box. This section chronicles the results.
- Day One: Everyone wakes up in a dungeon and has to figure out what’s going on.
- Day Two: Goblins and gear.
- Day Three: Different play styles create different adventures.
- Day Four: Escape from the dungeon.
- Day Five: The final showdown.
- Pathfinder Adventures Revisited: Revising my project, one year later.