Dungeons & Dragons is the 800-pound gorilla of the role-playing game industry, and Pathfinder is its younger, smaller, but still quite imposing cousin. These two games of heroic fantasy dominate the industry in terms of sales and profile. But what’s the difference between the two of them?
In many ways, they are extremely similar. Pathfinder began as a series of adventures for 3rd edition D&D, and then split into its own game when 4th edition proved to be less popular and third party friendly. Yet despite their similar roots, both games have also gone through new editions since that split. D&D went back to a more classic feel, while Pathfinder embraced mechanics and setting material that helped differentiate it from its ancestor.
Which game is better? I won’t answer that, because that boils down to a matter of opinion. What I will do here is compare the 5th edition of D&D to the 2nd edition of Pathfinder (the current version of each game as of this writing), noting the difference in their design goals. Both games provide a great heroic fantasy experience, but they do so in different ways. And here are the differences as I see them.
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